Kalmitech Games & Interactive Graphics Lab
High-performance browser games, real-time 3D simulation, and custom GLSL fragment shader pipelines.
Browser gaming historically suffered from bloated runtimes, sluggish frame rates, heavy download footprints, and unreliable mobile input translation. Running multi-scene 3D mesh rendering alongside physics calculations and custom fragment shaders directly in browser threads requires disciplined asset budgeting and garbage-collection avoidance.